Area of life · 05
Creativity, pleasure and play
4 cards in this area, and the writing filed under them.
The rules
What you may have learned
No. 10 · Sexuality and desireThe SensualistYou may have learned that desire is a drive to be managed, that wanting, especially wanting openly, isn't fully acceptable. It might begin with something as small as ordering exactly what you want, and noticing the old urge to explain. Desire sits at the core of identity. Whatever energy goes into managing it into silence never gets spent on the life that's actually wanted.→No. 14 · PlayThe JesterYou may have learned that creativity is a talent some people have, that play is for children, and that making things needs to justify itself with a result. It might start with ten minutes of making something badly on purpose, and noticing how quickly you want to judge it. Flow is neurologically regenerative. Everyone who's survived the hardest version of anything names a creative practice as central to it, not peripheral.→No. 36 · Birthing something new, from a child to a life's workThe CreatorYou may have learned that there's one creation that counts most, a family, built on one timeline, and that anything else you make, or a life that doesn't include children, needs explaining. You may also have learned to keep whatever you're making hidden until it's finished, because something half born feels too exposed to show anyone.→No. 44 · WonderThe InnocentYou may have learned that wonder is for children, and that adult life is too serious, too busy, too responsible for it.→
Writing
Filed under this area
Nothing filed here yet. Writing collects over time.
Waitlist
Join the waitlist
Be first to know when the oracle deck is ready, and get new writing from the map as it’s published.